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The game is afoot

TEAM

3 Portfolio managers

4 Campaign managers

1 developer

2 designers

SKILLS

Product analysis

Multi-market campaigns

Audience Segmentation &
Personalization

Project Overview

The Game is Afoot was a four-episode mini-series created by Nokia’s European marketing team to promote Autonomous Networks services for B2B clients. Framed as a dynamic storytelling experience rather than a traditional product push, the series positioned Nokia as a thought leader in cybersecurity and network automation while driving deeper engagement across key customer segments.

Solution - Portfolio

Rather than running separate, service-specific campaigns, our team developed a unified narrative format that connected multiple solutions into one compelling storyline. We produced a 25-minute cinematic series dramatizing what happens when a network is attacked by a hacker — and how Nokia’s cybersecurity and autonomous network solutions defend against such threats. This creative approach allowed us to simplify complex technology, bring consistency to our messaging, and create a memorable asset that could be leveraged across regions and events.

Timeline

Brainstorm & Strategy

User research

Design & AB testing with users

July

August

Wireframes

September

October

Target audience and Channel mix

The campaign targeted telecom operators, enterprise decision-makers, and technology partners — professionals responsible for network security, automation, and digital transformation. Our strategy was to educate and inspire: rather than a technical deep dive, the series aimed to show real-world impact of Nokia’s solutions, helping decision-makers envision how autonomous networks protect their business.

We used a multi-channel mix — including email marketing, YouTube, paid media, webinars, and a dedicated microsite built on Pathfactory— ensuring reach across both awareness and consideration stages. This approach is directly tied to business objectives by:

  • Elevating Nokia’s positioning as a leader in autonomous networks.

  • Supporting sales with content designed for conversations and lead nurturing.

  • Creating scalable assets usable across events, digital channels, and partner communications

Pain Point & Solution

One challenge was balancing storytelling with technical accuracy. Highly technical messaging risked alienating non-specialist audiences, while oversimplification could reduce credibility.


To address this, we developed a complementary program: “Behind the Series.” In each episode, two telecom experts joined to explain the featured solutions in detail and share Nokia’s broader strategy in autonomous networks. This dual format kept the main series light and engaging, while ensuring technical depth was available for those who wanted it.

Scope of Work

Pain Point & Solution

Tools & platforms used:

Campaign Management: Pathfactory, Salesforce, Marketo, Google Analytics, YouTube Analytics

Creative & Content: Adobe Creative Suite, Ceros Interactive Experiences, Dixdisseminate


Content assets created: Web Design: Banners, a dedicated Pathfactory microsite, and interactive content.Motion Design: Video editing, motion graphics, animated data visualizations, and even animated email signatures.Graphic Design: Promotional assets including static ads, brochures, video thumbnails, organic carousels, and an interactive
quiz embedded on the website.

Teamwork and collaboration: Cross-functional coordination with designers, marketers, SEO specialists, and sales.

Design & prototypes

Final Launch

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